using UnityEngine;
using System.Collections;

namespace Tuio{
	public class UnityTouchFull {
	
		private UnityEngine.Touch touch;
		private TouchProperties props;
		
		public UnityTouchFull(UnityEngine.Touch touch, TouchProperties props)
		{
			this.touch = touch;
			this.props = props;
			
		}

		
		public UnityEngine.Touch Touch {
			get {
				return this.touch;
			}
			set {
				touch = value;
			}
		}
		
		public TouchProperties Properties {
			get {
				return this.props;
			}
			set {
				props = value;
			}
		}
	
	}
}
